@startuml
sprite $speaker_group [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000004DFFFFFFFFFFFFFFFFFFC3000000000
00000000000000003FFFFFFFFFFFFFFFFFFFFFF400000000
0000000000000000BFFFFFFFFFFFFFFFFFFFFFFD00000000
0000000000000000EFFFFFFFFFFFFFFFFFFFFFFF00000000
0000000000000000FFFFFFFFFE5005EFFFFFFFFF00000000
0000000000000000FFFFFFFFE100001EFFFFFFFF00000000
0000000000000000FFFFFFFF50000005FFFFFFFF00000000
0000000000000000FFFFFFFF00000001FFFFFFFF00000000
00000000FFFF0000FFFFFFFF00000001FFFFFFFF00000000
00000000FFFF0000FFFFFFFF50000005FFFFFFFF00000000
00000000FFFF0000FFFFFFFFD100001DFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFE5115EFFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000FFFFFFFFD620026CFFFFFFFF00000000
00000000FFFF0000FFFFFFF6000000006FFFFFFF00000000
00000000FFFF0000FFFFFF400000000004FFFFFF00000000
00000000FFFF0000FFFFF60004CFFC40006FFFFF00000000
00000000FFFF0000FFFFD0007FFFFFF8000DFFFF00000000
00000000FFFF0000FFFF6004FFFFFFFF4007FFFF00000000
00000000FFFF0000FFFF200CFFFFFFFFB002FFFF00000000
00000000FFFF0000FFFF000FFFFFFFFFF000FFFF00000000
00000000FFFF0000FFFF000FFFFFFFFFF000FFFF00000000
00000000FFFF0000FFFF200CFFFFFFFFB002FFFF00000000
00000000FFFF0000FFFF6004FFFFFFFF4006FFFF00000000
00000000FFFF0000FFFFC0008FFFFFF8000DFFFF00000000
00000000FFFF0000FFFFF60004BFFB40006FFFFF00000000
00000000FFFF0000FFFFFF400000000003FFFFFF00000000
00000000FFFF0000FFFFFFF6000000006FFFFFFF00000000
00000000FFFF0000FFFFFFFFD720026DFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000EFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000BFFFFFFFFFFFFFFFFFFFFFFD00000000
00000000FFFF00003FFFFFFFFFFFFFFFFFFFFFF300000000
00000000FFFF000003BFFFFFFFFFFFFFFFFFFB3000000000
00000000FFFF000000000000000000000000000000000000
00000000FFFF000000000000000000000000000000000000
00000000FFFF000000000000000000000000000000000000
00000000FFFF000000000000000000000000000000000000
00000000FFFFFFFFFFFFFFFFFFFFFFFF0000000000000000
00000000BFFFFFFFFFFFFFFFFFFFFFFF0000000000000000
000000002EFFFFFFFFFFFFFFFFFFFFFF0000000000000000
0000000002BFFFFFFFFFFFFFFFFFFFFF0000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_SPEAKER_GROUP(_alias) ENTITY(rectangle,black,speaker_group,_alias,MATERIAL SPEAKER_GROUP)
!define MATERIAL_SPEAKER_GROUP(_alias, _label) ENTITY(rectangle,black,speaker_group,_label, _alias,MATERIAL SPEAKER_GROUP)
!define MATERIAL_SPEAKER_GROUP(_alias, _label, _shape) ENTITY(_shape,black,speaker_group,_label, _alias,MATERIAL SPEAKER_GROUP)
!define MATERIAL_SPEAKER_GROUP(_alias, _label, _shape, _color) ENTITY(_shape,_color,speaker_group,_label, _alias,MATERIAL SPEAKER_GROUP)
skinparam folderBackgroundColor<<MATERIAL SPEAKER_GROUP>> White
@enduml